Downscoping And The Initial Release (10-2024 W2)
Trigram Islands » Devlog
For the sake of improving my skills more efficiently, I’ve decided to cut the scope of this project. I feel that it’s better for me to work on multiple smaller projects than prioritize this one. I won’t stop working on this entirely; I’ll certainly fix bugs. Still, this project will be put on the back burner. With that said, I’ll release the first public build within a week from now.
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Trigram Islands
Golden-Sun-Esque JRPG
Status | Released |
Author | CG-Tespy |
Genre | Role Playing |
Tags | 3D, Anime, JRPG, Short, Turn-based, Unity |
More posts
- Initial Release (10-2024 W3)91 days ago
- Story Time: Damage Calcs (09-2024 W2)Sep 14, 2024
- More BatSys and Overworld Integration (09-2024 W1)Sep 08, 2024
- Setbacks And Redos And Title Sequences, Oh My! (09-2024 W0)Sep 02, 2024
- Audio Sys Ready (08-2024 W4)Aug 25, 2024
- Audio Sys Looping (08-2024 W3)Aug 16, 2024
- Audio-Management & Title Screen Progress (08-2024 W2)Aug 11, 2024
- UI Progress (08-2024 W1)Aug 04, 2024
- Coming off Hiatus (07-2024 W4)Jul 28, 2024
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