I’m happy to say that it’s finally out! It’s not in a perfect state, but hey. Hope you guys like the updated graphics, because there’ve been a bunch sin...
For the sake of improving my skills more efficiently, I’ve decided to cut the scope of this project. I feel that it’s better for me to work on multiple smal...
A while back, I took a course on making a JRPG batsys. Even by the end, it only scratched the surface of what such a system should be. It was a bit… basic, al...
Did a lot this week! Things such as... Overworld Movement Before, the camera's rotation followed the player's a bit too closely when trying to pull off sideways...
Unfortunately, due to some technical issues, I lost an awful lot of work on the overworld ^^; Ended up having to do much of it all over again. Still made a good...
It took a while, but the audio-management sys is more than ready to be used in the full game! It was a bit tough, setting up the bindings to make certain things...
Still been working on the audio-management sys. Made even more progress than expected! Using Myceliaudio as a base helped a lot, and it seems I’ve managed to...
Been working on the audio-management sys, making a good amount of progress. The main roadblock is defining loop points to remove the need for separate intro and...