Progress On Map-Making
Trigram Islands » Devlog
I said in the previous update that I'd look for premade placeholder maps, but that didn't turn out as well as I hoped. So, I decided to make a couple myself that at least kinda have the aesthetic I want: a meadow and a mountainous area. For now, they'll do for the overworld mechanics I'll be implementing.
Here's a showcase of the meadow:
I've also been working on a tool to make RPG-creation easier, which is why all I got done for this particular project this week was maps. But... For the sake of efficiency, I'll be prioritizing this project over that.
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Trigram Islands
Golden-Sun-Esque JRPG
Status | Released |
Author | CG-Tespy |
Genre | Role Playing |
Tags | 3D, Anime, JRPG, Short, Turn-based, Unity |
More posts
- Initial Release (10-2024 W3)Oct 18, 2024
- Downscoping And The Initial Release (10-2024 W2)Oct 11, 2024
- Story Time: Damage Calcs (09-2024 W2)Sep 14, 2024
- More BatSys and Overworld Integration (09-2024 W1)Sep 08, 2024
- Setbacks And Redos And Title Sequences, Oh My! (09-2024 W0)Sep 02, 2024
- Audio Sys Ready (08-2024 W4)Aug 25, 2024
- Audio Sys Looping (08-2024 W3)Aug 16, 2024
- Audio-Management & Title Screen Progress (08-2024 W2)Aug 11, 2024
- UI Progress (08-2024 W1)Aug 04, 2024
- Coming off Hiatus (07-2024 W4)Jul 28, 2024
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